Wednesday, October 22, 2008

10 WORDS




EERIE

FAÇADE DECAY

AFTERMATH

SHARP BLADES

ROUGH SKIN

RANDOM FRAME

ACCELERATING SEQUENCE

FLICKERING LIGHT

EMERGENCE

PROFIT

OVERWHELM

ASSIGNMENT 1 AND 2 REFLECTION



Assignment 1 and 2 both explored rather dangerous environs inspired from notions of the fence. Assignment 1 had a strong occurrence of deformed sharp objects using modifiers such as ‘paths deform’ and ‘FFD’ alluding to sharpness and penetration - crucifiction. The noise modifier suggested frightening resulting responses evident also in assignment 2. Furthermore deformed abstract repeated line work conveyed sharp blades unexpectedly distorting heightening the dangerous boundary of a fence.

Music synchronized with the sequence of events further elaborated my themes of danger using songs favouring heavy and eerie moods. For assignment 2, music from Rammstein such as distorted heavy guitar riffs was synchronized with specific modifiers. In this case the noise tool and vibrations further enhanced through resolume. Parts of the song that followed a slow rhythmic sequence had faded in and out modifiers. Flickering keyboard music notes occurring at various progressions corresponded with flickering imagery enhanced by other effects such as color whitewash in resolume. Iconic imagery resembling a person crucified both in 3ds models and imagery echoes multiple interpretations. Resolume was a very successful medium stimulating the fearful encounter of sharp objects through jagged vibrations and accelerating frame rates.

Key lighting techniques particularly for assignment 2 were vibrating high glowing neon lights and lighting particle array modifiers further suggesting danger through electricity and inferno interpretations. In assignment 2 materials had various textures generated mainly using various specular levels and bump modifiers creating ruff metallics like rust or sandpaper. Using slice and distort modifications in the architectural façade conveyed obliteration and decay - a sense of the skin wounded from the danger leaving only various random frame structures visible eminent of a fire aftermath.

Thursday, October 9, 2008

Thursday, October 2, 2008

Architectural premise statement

Architectural Premise


Architecture not only creates happy comfortable environments but also places of intense labour, pain and slavery. The space usually doesn’t connect with the human scale and occasionally dramatically overpowers it. Sounds and movements evoke danger from turbines in factories. Flickering light and emergence of sudden sharp structures occur at unsuspected points. You rarely want to go close to these zones as though they create invisible boundaries like a fence. However people cross through them and have been sliced and stabbed. Yet there is a great drama in this architecture and people appreciate that all this pain and fear is a sacrifice for achieving some positive result in the end (financial profits-for some).

ARCHITECTURE PREMISE












ARCHITECTURE PREMISE